This complicated setup was necessary because spacecraft need different 3d settings than infantry.
Basically, your index finger controls 1st/3rd person views for spacecraft in the same way it did for aircraft in SW-BF1 and your ring finger controls views for infantry and turrets while the mouse wheel button always toggles zoom except for Jedi which don't have zoom and use that button for blocking instead. I tried to make it like SW-BF1 but there are some unavoidable differences. It took alot longer than I thought because of certain complexities and trying to find 3 presets that work with all needed circumstances so I'm kind of proud of this one although it still has some issues you need to work around or get used to. Well, I've made an iZ3D game profile for Starwars Battlefront and I thought I should go ahead and make one for Starwars Battlefront 2 and here it is. This was done with iZ3D version 1.10 on winXP with a geForce 7800GTX in BLC shutterglass mode but should work fine with many other setups.
It's not perfect but very playable except for one or two levels. Boy that took alot longer than I thought it would but I finally got it done.