Still, don't expect many more of these ( sorry, Morrowind fans The Elder Scrolls Online is your best bet for now). It also 'seemed like a pretty cool idea' to bring Fallout 4's console mod support to Skyrim, since Bethesda had already done the work, Hines said - and that required new builds on PS4 and Xbox One. 'Moving the Skyrim engine and doing some work to run it on this generation of consoles just to see how it worked, and so forth, before they started doing all their Fallout stuff.
about the work that Bethesda Game Studios had done in the early days of getting ready for Fallout 4 on this generation of consoles,' Hines said. But as much as we appreciate giving up our every waking hour to the Elder Scrolls again, you have to wonder why Bethesda, which famously always wants to move on to the next thing, revisited the RPG.Īccording to Bethesda executive Pete Hines, speaking in an OXM interview published on GamesRadar, you can sort of thank Fallout 4 for Skyrim Special Edition. Skyrim Special Edition has been very well-received, were you interpret that phrase as 'most of us fell right back down that rabbit hole again'. Skyrim Special Edition is an unusual for release for a publisher always looking to the future.